
var rpg_animating = false;

function doneAnimating(obj) {
	rpg_animating = false;
	// alert('doneAnimating...');
}

function togglepackets(elem){
	if( !rpg_animating ) {
		rpg_animating = true;
		var el = document.getElementById(elem);
		//alert(element.style.display);
		var disp = el.style.display;
		//alert(disp)
		if (el.style.display != 'none'){
			Effect.BlindUp(elem, {queue: 'end', afterFinish: doneAnimating})
		}else{
			Effect.BlindDown(elem, {queue: 'end', afterFinish: doneAnimating})
		}
		
	} // else {
	 // 		alert('Already animating...');
	 // 	}
}
